Wright Brothers Make The First Successful Human Flight
By: Ryan Sprenkle
The brothers Orville and Wilbur Wright have successfully completed the first engine-powered controlled flight on December 17,1903 in Kitty Hawk, North Carolina. This is the first ever sustained heavier-than-air human flight in history. After many attempts with other air crafts, the brothers finally achieved success with their engine powered, wooden air craft known as the Wright Flyer I.
The Wright brothers, Orville and Wilbur, are from Dayton, Ohio. They first worked in print, operating a business which Orville created. When the new sensation over the invention of the safety bicycle grew, the Wright brothers took advantage of the opportunity to open a bicycle shop. They used this business to fund their interests in flight and their first experimental air crafts, leading to the eventual first flight.
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Tuesday, September 10, 2013
Tuesday, September 3, 2013
Gender in Video Games
Gender has always played a heavy role in the video game world, particularly a misogynistic one that heavily caters to a predominately male audience. Time and time again, as new games emerge, the same testosterone driven plots are thrown at us with a new template for the same shoot 'em up game you just bought the month prior.
But occasionally there are game changers. As early as the NES system, games such as Metroid, were risky enough to add playable female characters to their games. Much to the dismay of players that had found out their "guy" Samus was actually a girl the whole time, it still wasn't a harshly accepted ending.
I am more interested to explore gender roles within video games, and those roles that break the norms set by years of male gamers' games. I know from experience as an average gamer that I'm a lot less likely to play games with female leads due mostly to the gaming world I was raised in. But am I alone? I would venture to say that most hardcore male gamers would do the same because it's what they've done for years. This begs the question "Why not pick the girl?".
Photo credit:
http://www.flickr.com/photos/random_j/
But occasionally there are game changers. As early as the NES system, games such as Metroid, were risky enough to add playable female characters to their games. Much to the dismay of players that had found out their "guy" Samus was actually a girl the whole time, it still wasn't a harshly accepted ending.
I am more interested to explore gender roles within video games, and those roles that break the norms set by years of male gamers' games. I know from experience as an average gamer that I'm a lot less likely to play games with female leads due mostly to the gaming world I was raised in. But am I alone? I would venture to say that most hardcore male gamers would do the same because it's what they've done for years. This begs the question "Why not pick the girl?".
Photo credit:
http://www.flickr.com/photos/random_j/
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